@InProceedings{SzenbergGattCarv:1997:AlViTe,
author = "Szenberg, Fl{\'a}vio and Gattass, Marcelo and Carvalho, Paulo
Cezar Pinto",
title = "An algorithm for the visualization of a terrain with objects",
booktitle = "Proceedings...",
year = "1997",
editor = "Figueiredo, Luiz Henrique de and Netto, Marcio Lobo",
pages = "103--110",
organization = "Brazilian Symposium on Computer Graphics and Image Processing, 10.
(SIBGRAPI)",
publisher = "IEEE Computer Society",
address = "Los Alamitos",
note = "The conference was held in Campos de Jord{\~a}o, SP, Brazil, from
October 13 to 16.",
keywords = "terrain visualization, gis, voxel-based modeling, ray casting,
interative visualization.",
abstract = "This article describes a method for object and terrain
visualization by means of the combination of two algorithms, one
for terrain data and one for objects. Our purpose is to generate,
efficiently and rapidly, aerial images of terrain with objects
such as houses, vehicles, and transmission lines, thus allowing a
simulated flight. For the objects, described by lines and
polygons, the Z-Buffer algorithm is used; for the terrain,
described by height maps, an optimized Ray-Casting Algorithm,
called Floating Horizon Algorithm, is used.",
conference-location = "Campos de Jord{\~a}o, SP, Brazil",
conference-year = "Oct. 1997",
language = "en",
organisation = "SBC - Sociedade Brasileira de Computa{\c{c}}{\~a}o; USP -
Universidade de S{\~a}o Paulo",
ibi = "83LX3pFwXQZW44Lb/dmbzS",
url = "http://urlib.net/ibi/83LX3pFwXQZW44Lb/dmbzS",
targetfile = "art63.pdf",
urlaccessdate = "2024, May 03"
}